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Modifications

Module:Sprite

9 564 octets ajoutés, 14 décembre 2018 à 03:55
Remove now unnecessary br
local p = {}
function p.base( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end

local data = args.data and mw.loadData( 'Module:' .. args.data ) or {}
local settings = data.settings

-- Default settings
local default = {
scale = 1,
sheetsize = 256,
size = 16,
pos = 1,
align = 'text-top'
}

local defaultStyle = default
if settings then
if not settings.stylesheet then
-- Make a separate clone of the current default settings
defaultStyle = mw.clone( default )
end
for k, v in pairs( settings ) do
default[k] = v
end
end

local setting = function( arg )
return args[arg] or default[arg]
end

local sprite = mw.html.create( 'span' ):addClass( 'sprite' )

-- mw.html's css method performs very slow escaping, which doubles the time it takes
-- to run, so we'll construct the styles manually, and put them in the cssText
-- method, which only does html escaping (which isn't slow)
local styles = {}

if not setting( 'nourl' ) and setting( 'url' ) then
styles[#styles + 1] = 'background-image:' .. ( setting( 'url' ).url or setting( 'url' ) )
end
if setting( 'stylesheet' ) then
sprite:addClass(
setting( 'classname' ) or
mw.ustring.lower( setting( 'name' ):gsub( ' ', '-' ) ) .. '-sprite'
)
elseif not setting( 'url' ) then
styles[#styles + 1] = 'background-image:' .. p.getUrl(
setting( 'image' ) or setting( 'name' ) .. 'Sprite.png'
).url
end
local class = setting( 'class' )
if class then
sprite:addClass( class )
end

local size = setting( 'size' )
local sheetWidth = setting( 'sheetsize' )
local tiles = sheetWidth / size
local pos = setting( 'pos' ) - 1
local scale = setting( 'scale' )
local autoScale = setting( 'autoscale' )

if pos then
local left = pos % tiles * size * scale
local top = math.floor( pos / tiles ) * size * scale
styles[#styles + 1] = 'background-position:-' .. left .. 'px -' .. top .. 'px'
end

if not autoScale and scale ~= defaultStyle.scale then
styles[#styles + 1] = 'background-size:' .. sheetWidth * scale .. 'px auto'
end
if size ~= defaultStyle.size or ( not autoScale and scale ~= defaultStyle.scale ) then
styles[#styles + 1] = 'height:' .. size * scale .. 'px'
styles[#styles + 1] = 'width:' .. size * scale .. 'px'
end

local align = setting( 'align' )
if align ~= defaultStyle.align then
styles[#styles + 1] = 'vertical-align:' .. align
end
styles[#styles + 1] = setting( 'css' )

sprite:cssText( table.concat( styles, ';' ) )

local text = setting( 'text' )
local root
local spriteText
if text then
root = mw.html.create( 'span' ):addClass( 'nowrap' )
spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( text )
end

local title = setting( 'title' )
if title then
( root or sprite ):attr( 'title', title )
end

if not root then
root = mw.html.create( '' )
end
root:node( sprite )
if spriteText then
root:node( spriteText )
end

local link = setting( 'link' ) or ''
if link ~= '' and mw.ustring.lower( link ) ~= 'none' then
-- External link
if link:find( '//' ) then
return '[' .. link .. ' ' .. tostring( root ) .. ']'
end

-- Internal link
local linkPrefix = setting( 'linkprefix' ) or ''
return '[[' .. linkPrefix .. link .. '|' .. tostring( root ) .. ']]'
end

return tostring( root )
end

function p.sprite( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end

local data = args.data and mw.loadData( 'Module:' .. args.data ) or {}
local categories = {}
local idData = args.iddata
if not idData then
local name = args.name or data.settings.name
local id = mw.text.trim( tostring( args[1] or '' ) )
idData = data.ids[id] or data.ids[mw.ustring.lower( id ):gsub( '[%s%+]', '-' )]
end

local title = mw.title.getCurrentTitle()
-- Remove categories on language pages, talk pages, and in User/UserWiki/UserProfile namespaces
local disallowCats = args.nocat or title.isTalkPage or title.nsText:find( '^User' )
if idData then
if idData.deprecated then
args.class = ( args.class or '' ) .. ' sprite-deprecated'
if not disallowCats then
categories[#categories + 1] = f:expandTemplate{ title = 'Translation category', args = { 'Pages using deprecated sprite names', project = 0 } }
end
end

args.pos = idData.pos
elseif not disallowCats then
categories[#categories + 1] = f:expandTemplate{ title = 'Translation category', args = { 'Pages with missing sprites', project = 0 } }
end

return p.base( args ), table.concat( categories )
end

function p.link( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end

local link = args[1]
if args[1] and not args.id then
link = args[1]:match( '^(.-)%+' ) or args[1]
end
local text
if not args.notext then
text = args.text or args[2] or link
end

args[1] = args.id or args[1]
args.link = args.link or link
args.text = text

return p.sprite( args )
end

function p.getUrl( image, query, classname )
local f = mw.getCurrentFrame()
local t = {
url = f:expandTemplate{
title = 'FileUrl',
args = { image, query = query }
},
}
if classname and classname ~= '' then
t.style = f:expandTemplate{
title = 'FileUrlStyle',
args = { classname, image, query = query }
}
end
return t
end

function p.getParsedUrlStyle( f )
local args = f:getParent().args
local module = args[1]
return require( 'Module:' .. module ).settings.url.style
end

function p.doc( f )
local args = f
if f == mw.getCurrentFrame() then
args = f.args
else
f = mw.getCurrentFrame()
end
local dataPage = mw.text.trim( args[1] )
local data = mw.loadData( 'Module:' .. dataPage )

local getProtection = function( title, action, extra )
local protections = { 'edit' }
if extra then
protections[#protections + 1] = extra
end

local addProtection = function( protection )
if protection == 'autoconfirmed' then
protection = 'editsemiprotected'
elseif protection == 'sysop' then
protection = 'editprotected'
end

protections[#protections + 1] = protection
end

local direct = title.protectionLevels[action] or {}
for _, protection in ipairs( direct ) do
addProtection( protection )
end
local cascading = title.cascadingProtection.restrictions[action] or {}
if #cascading > 0 then
protections[#protections + 1] = 'protect'
end
for _, protection in ipairs( cascading ) do
addProtection( protection )
end

return table.concat( protections, ',' )
end

local spriteStyle = ''
if data.settings.url and data.settings.url.style then
spriteStyle = data.settings.url.style
end

local dataTitle = mw.title.new( 'Module:' .. dataPage )
-- Temporary until this is updated
local classname = ''
if data.settings.stylesheet then
classname = data.settings.classname or
mw.ustring.lower( data.settings.name:gsub( ' ', '-' ) ) .. '-sprite'
end
local spritesheet = data.settings.image or data.settings.name .. 'Sprite.png'
local spriteTitle = mw.title.new( 'File:' .. spritesheet )
local dataProtection = getProtection( dataTitle, 'edit' )
local spriteProtection = getProtection( spriteTitle, 'upload', 'upload,reupload' )
local body = mw.html.create( 'div' ):attr( {
id = 'spritedoc',
['data-dataprotection'] = dataProtection,
['data-datatimestamp'] = f:callParserFunction( 'REVISIONTIMESTAMP', 'Module:' .. dataPage ),
['data-datapage'] = 'Module:' .. dataPage,
['data-spritesheet'] = spritesheet,
['data-spriteprotection'] = spriteProtection,
['data-urlfunc'] = "require( [[Module:Sprite]] ).getUrl( '" .. spritesheet .. "', '$1', '" .. classname .. "' )",
['data-refreshtext'] = mw.text.nowiki( '{{#invoke:sprite|doc|' .. dataPage .. '|refresh=1}}' ),
['data-settings'] = mw.text.jsonEncode( data.settings ),
} )

local sections = {}
for _, sectionData in ipairs( data.sections or { name = 'Uncategorized' } ) do
local sectionTag = body:tag( 'div' ):addClass( 'spritedoc-section' ):attr( 'data-section-id', sectionData.id )
sectionTag:tag( 'h3' ):wikitext( sectionData.name )
sections[sectionData.id] = { boxes = sectionTag:tag( 'ul' ):addClass( 'spritedoc-boxes' ) }
end

local keyedData = {}
local i = 1
for name, idData in pairs( data.ids ) do
keyedData[i] = {
sortKey = mw.ustring.lower( name ),
name = name,
data = idData
}
i = i + 1
end
table.sort( keyedData, function( a, b )
return a.sortKey < b.sortKey
end )

for _, data in ipairs( keyedData ) do
local idData = data.data
local pos = idData.pos
local section = sections[idData.section]
local names = section[pos]
if not names then
local box = section.boxes:tag( 'li' ):addClass( 'spritedoc-box' ):attr( 'data-pos', pos )
box:tag( 'div' ):addClass( 'spritedoc-image' )
:wikitext( p.base{ pos = pos, data = dataPage, nourl = spriteStyle ~= '' } )

names = box:tag( 'ul' ):addClass( 'spritedoc-names' )
section[pos] = names
end
local nameElem = mw.html.create( 'li' ):addClass( 'spritedoc-name' )
local codeElem = nameElem:tag( 'code' ):wikitext( data.name )

if idData.deprecated then
codeElem:addClass( 'spritedoc-deprecated' )
end
names:wikitext( tostring( nameElem ) )
end

if args.refresh then
return '', '', tostring( body )
end
local styles = f:callParserFunction( '#widget:SpriteDoc.css' )
return styles, spriteStyle, tostring( body )
end
return p
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